Digital Makeup
Software
MochaPro - Planar Tracking of Cheek
Nuke - Compositing
Description
To make this effect believable I started with a fresh piece of raw meat that I found on the internet. Click on the pictures to view a larger image.
![1_digitalmakeupbreakdown-01](http://bradleyhenke.com/bradleyhenke/wp-content/uploads/2016/09/1_digitalMakeupBreakdown.01-300x200.png)
The next task was to stick that piece of meat to the face, which required tracking its movement through the shot. Even though the face is a complex 3D surface, I approximated it as a 2D plane. I carried out the task in Mocha, and then I exported the tracking information into Nuke.
![2_digitalmakeupbreakdown-01](http://bradleyhenke.com/bradleyhenke/wp-content/uploads/2016/09/2_digitalMakeupBreakdown.01-300x169.png)
Once the meat was attached to the face, I created a mask that looked like scratch marks.
![3_digitalmakeupbreakdown-01](http://bradleyhenke.com/bradleyhenke/wp-content/uploads/2016/09/3_digitalMakeupBreakdown.01-300x169.png)
To make the scratch marks more believable, I drew shadows onto the meat to give it some depth.
![10_digitalmakeupbreakdown-01](http://bradleyhenke.com/bradleyhenke/wp-content/uploads/2016/09/10_digitalMakeupBreakdown.01-300x200.png)
![4_digitalmakeupbreakdown-01](http://bradleyhenke.com/bradleyhenke/wp-content/uploads/2016/09/4_digitalMakeupBreakdown.01-300x169.png)
When skin is scratched, the surrounding skin immediately gets irritated. So I added some bruising.
![5_digitalmakeupbreakdown-01](http://bradleyhenke.com/bradleyhenke/wp-content/uploads/2016/09/5_digitalMakeupBreakdown.01-300x169.png)
And then some rash.
![6_digitalmakeupbreakdown-01](http://bradleyhenke.com/bradleyhenke/wp-content/uploads/2016/09/6_digitalMakeupBreakdown.01-300x169.png)
The final touch was the black eye. I found this image on the internet.
![7_digitalmakeupbreakdown-01](http://bradleyhenke.com/bradleyhenke/wp-content/uploads/2016/09/7_digitalMakeupBreakdown.01-197x300.png)
I removed the black eye, flipped it, moved it, color corrected it, and overlayed onto the footage. I used smart vector tracking to warp the eye according to the pixel movement.
![8_digitalmakeupbreakdown-01](http://bradleyhenke.com/bradleyhenke/wp-content/uploads/2016/09/8_digitalMakeupBreakdown.01-197x300.png)
![9_digitalmakeupbreakdown-01](http://bradleyhenke.com/bradleyhenke/wp-content/uploads/2016/09/9_digitalMakeupBreakdown.01-300x169.png)